Here lies the homepage of one Michael Bayne. The twisty maze of passages lead as follows:


At the turn of the century, I co-founded a video game company at which I made games. Some of them are even still alive and kicking:


I also write a lot of the computer software. Here are some of my more ambitious/interesting/popular non-game projects:

Here's a big list of most everything, organized by inaugural year:

Prior to 2000 things are spotty because I'm not very good at keeping track of things and public source repositories weren't around before thenabouts. Much commercial software also happened along the way, some of it probably even useful, but most inaccessible via hyperlink.


I have a blog about general blah blah. Here are some recent posts, where recent is used in the geological sense:

I briefly wrote another blog about a hypothetical programming language:

I also used to write reviews of books, films, games and Computer Science papers. These are the last few posts from that era:

Back in the Internet stone age (i.e. Web 1.0), I and a few other intrepid programmers wrote a weekly column about nerdy things called Deep Magic.

Party Like It's 1994

In order to relive the glory days of the early Internet, I am part of a grumpy video game / programming language developer web ring. If your appetite for good natured pessimism about software development has not been satisfied by my writings, these fine individuals are glad to provide more:

Mario's Lab/code/disastergpfault

©1999–2018 Michael Bayne